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Cavalier

(image)

This unit is from Feudal Era. It's coding and art were done by Turin and Various others.

The High Elven cavaliers represent a kind of fighter that humans have attempted to create throughout history - a cavalrymann who can fight well in a melee and can also hold his own at range - but they are almost certainly the most successful of these attempts. Abandoning the spear for a finely crafted backsword, they are a match for any Ceresian knight at close quarters; for combat at a distance, they carry crossbows, shooting left and right with astonishing skill.

Information

Advances from: Charger
Advances to: Escrimeur
Cost: 39
HP: 55
Movement: 8
XP: 65
Level: 2
Alignment: neutral
IDHigh Elven Cavalier
Abilities:

Attacks (damage - count)

(image)sword
melee
8 - 4
blade
(image)crossbow
ranged
12 - 1
pierce

Resistances

(icon) blade30% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold0% (icon) arcane-20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef-0%
(icon) Deep Water9920%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Hills240%
(icon) Mountains9920%
(icon) Mushroom Grove420%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable9910%
(icon) Village140%